36 #ifndef __vtkInteractorStyleAreaSelectHover_h
37 #define __vtkInteractorStyleAreaSelectHover_h
39 #include "vtkViewsInfovisModule.h"
40 #include "vtkInteractorStyleRubberBand2D.h"
43 class vtkBalloonRepresentation;
47 class vtkWorldPointPicker;
55 void PrintSelf(ostream& os,
vtkIndent indent);
67 vtkSetStringMacro(LabelField);
68 vtkGetStringMacro(LabelField);
74 vtkSetMacro(UseRectangularCoordinates,
bool);
75 vtkGetMacro(UseRectangularCoordinates,
bool);
76 vtkBooleanMacro(UseRectangularCoordinates,
bool);
84 virtual void SetInteractor(vtkRenderWindowInteractor *rwi);
87 void SetHighLightColor(
double r,
double g,
double b);
91 void SetHighLightWidth(
double lw);
92 double GetHighLightWidth();
107 void GetBoundingAreaForItem(
vtkIdType id,
float *sinfo);
109 vtkWorldPointPicker* Picker;
110 vtkBalloonRepresentation* Balloon;
111 vtkPolyData *HighlightData;
112 vtkActor *HighlightActor;
115 bool UseRectangularCoordinates;
layout a vtkTree into a tree map
a simple class to control print indentation
A rooted tree data structure.
An interactor style for an area tree view.
represent and manipulate 3D points